personal work

My personal projects

I am always learning new tools and having ideas I want to test. Some of those ideas inspire me enough to become full projects. Sometimes is making a game ready model, or sometimes a full game.

My first completed project was modelling and integrating an armored car for a game called "Operation Flashpoint". After that I thought it would be more interesting to learn to make full games than making mods for existing games. That lead me to be more than a 3d artist and learn to code, animate, etc...

These are some of the projects I have completed and released on my own. The list includes:

  • Ford trimotor for Flight Simulator 2020

  • Astronaut Simulator for PC. This is a conversion of the previous game Astronaut Spacewalk converted from iOS to PC where I included first person view and VR support for the Oculus MK1.

  • Astronaut Spacewalk. A game where the player moved an astronaut around the space shuttle and some satellites performing repairs. I modelled, textured and coded the game. It was originally released on early iPhones and later enhanced for iPad support.

  • Classic GP. It was my first completed solo game. I liked the idea of a flat color F1 game and early classic cars.

ford trimotor for flight simulator

astronaut simulator steam pc

astronaut spacewalk mobile game iPAD

astronaut spacewalk mobile game iPhone

classic gp mobile game

jeep model

ferret model operation flashpoint